Saturday, May 13, 2017

The Elder Scrolls Online - 3D Vision Fix

3D Vision Fix by mike_ar69, Helifax 


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DX11 Update for Homestead DLC

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05/13/2017 - v2
This updated fixes issues introduced by the Homestead DLC (it bascially broke the entire fix).
1. Delete the previous helixmod or DX11 fix (if you have it)
2. Download this file and unzip it into this location:
<root folder>:\SteamLibrary\SteamApps\common\Zenimax Online\The Elder Scrolls Online\game\client
3. Open up the d3dx.ini file and modify params to your liking.



11/6/2016 - v1
We are providing a DX11 fix for this game, since the game is now only available in DX11.  This is a 3DMigoto fix, not a helixmod fix.  You should:

1. Delete the previous helixmod fix (if you have it)
2. Download this file and unzip it into this location:
<root folder>:\SteamLibrary\SteamApps\common\Zenimax Online\The Elder Scrolls Online\game\client
3. Open up the d3dx.ini file and modify params to your liking:

Default values (in ini file) - Modify to your liking: 

  1. [Constants]
  2. ; UI depth
  3. x = 0.2
  4. ; Crosshair depth
  5. y = 0.7

Key Shortcuts:
  1. ; 3rd person convergence
  2. [Key1]
  3. Key = [
  4. convergence = 2.7
  5. ; First person convergence
  6. [Key2]
  7. Key = ]
  8. convergence = 0.5
  9. ; Enable crosshair filtering - Useful in some menus.
  10. [Key3]
  11. Key = \
  12. w = 1.0
  13. type = toggle

Things fixed:
- Shadows
- Lights
- Skybox
- Cross hair depth toggle

Known problems
This is a relatively quick fix, and there are outstanding issues, so please report problems as you find them
- Some shadows might not be fixed yet, we only tested certain areas of the game
- There are the same issues with 'glowy lights' that the original DX9 fix had
- Water reflections are a bit off.  The DX11 version uses a different technique to DX9.  We will look further at this.


PREVIOUS DX9 FIX
================
Fixed:
- Shadows
- Lighting (most of it)
- Water reflections
- Put cross-hair and Hud at depth
**UPDATE v1.6:
- Magic effects on ground are now rendered at correct depth
- Rain drops are now at correct depth

**UPDATE v1.6.2 By Helifax
- Updated Glyps
- Fixed broken HUD after game update
- Update some reflection issues

**UPDATE v.1.6.1
- Updated broken shader CRCs after TESO patch.

Added:
- 2 Presets for convergence and hud/cross-hair depth ("0" ).

Known Issues:
- Some specular lighting issues on rooftops, especially when raining
- Specular lighting on windows

Summary
Out the box this game does not look too bad in 3D, just lots of things are a "bit wrong" so it all adds up.  However, lighting effects in indoor levels (like caves with fires and torches) are completely messed up.  This fix addressed most of these issues.

Installation
1. Download this file: https://s3.amazonaws.com/Mike_Ar69/TESO_helixfix_v1.6.2.rar
2. Unzip into the "client" directory, which for me is C:\Program Files (x86)\Zenimax Online\The Elder Scrolls Online\game\client
3. Run the game

To get 3D Working in DX9 mode
Thanks to Zulunia for documenting this in the comments :-)

After the instructions above you need to do 2 things to get 3dvision, make the game run in a different nvidia profile and run in DirectX 9

Open Nvidia Inspector, click the tool icon to the right of 'Driver Version'
Search for the Elder Scrolls Online profile

Click the icon with the red X and remove 'eso.exe' application

Search for the World of Warcraft profile

Click the icon with the Green + and add application 'eso.exe'. Should be in your "\The Elder Scrolls Online\game\client\" folder

This makes ESO use the World of Warcraft NVidia Profile

Next is to set ESO to run in DX9
Open UserSettings.txt which is located in your "*Documents*\Elder Scrolls Online\live\" folder

Locate (If it's not there, add it)

SET GraphicsDriver.7 "D3D11"

and change to

SET GraphicsDriver.7 "D3D9"

This runs the game in DirectX 9

Finally - in Nvidia control panel, you need to "Set when the display is in 3D mode" to be "Only while 3d programs run".  If that does not work, then you need to set it to "Always".

Presets
I provide two presets, each of which has two parts to it: (a) convergence and separation values, (b) a toggle key for hud/cross-hair depth.  In game press the "0" key to toggle between them.  By default the game will be high depth, low convergence, with a deep cross-hair and slightly in depth HUD.  the alternative is Low depth, high convergence with low depth cross-hair and HUD popping out a bit.

To change convergence and separation, switch to the preset you want to change with the "0" key, change conv/sep and then press "F7".

To change hud and cross-hair depths is more involved (for now):

1. Open the A8BE42F2.txt Vertex Shader file from ShaderOverride\VertexShaders:

2. Look for these values at the top:

//Low depth high conv (x= hud shift, y=x-hair shift
def c202, -15, -2, 0.0, 0.0 <==CONSTANTS TO DEFINE THIS PRESET

//High depth low conv
def c203, 0.1, 0.9, 0.0, 0.0 <==CONSTANTS TO DEFINE THIS PRESET

3. So to change how it looks for you modify as follows:
c202/3.x = depth of HUD (positive is in screen, negative is out of screen)
c202/3.y = depth of cross-hair

Ultimately the mouse cursor is at screen depth though, so moving the hud too far in or out can make selecting things tricky.  If I have time I might specify these values in the DX9Settings.ini



159 comments:

  1. how do you enable 3D vision?

    ReplyDelete
  2. I have the same question. I didnt even try it in 3d yet. I read that since it didnt have a "proper" fullscreenmode, it was hard to get 3d to even kick in.... I made it in bound by flame....I guess we atleast must have the right resolution...720p or 1080 in 24hz......? Mantra.

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  3. After the instructions above you need to do 2 things to get 3dvision, make the game run in a different nvidia profile and run in DirectX 9

    Open Nvidia Inspector, click the tool icon to the right of 'Driver Version'
    Search for the Elder Scrolls Online profile

    Click the icon with the red X and remove 'eso.exe' application

    Search for the World of Warcraft profile

    Click the icon with the Green + and add application 'eso.exe'. Should be in your "\The Elder Scrolls Online\game\client\" folder

    This makes ESO use the World of Warcraft NVidia Profile


    Next is to set ESO to run in DX9
    Open UserSettings.txt which is located in your "*Documents*\Elder Scrolls Online\live\" folder

    Locate (If it's not there, add it)

    SET GraphicsDriver.7 "D3D11"


    and change to

    SET GraphicsDriver.7 "D3D9"


    This runs the game in DirectX 9

    Done

    ReplyDelete
  4. thanks!! works great!! note: i had to go into nvidia control panel and set 3d vision to run with any 3d program. didn't work with only full screen programs

    ReplyDelete
  5. First at all, THANK YOU VERY MUCH, Mike! You are the man!!! Your fix is almost PERFECT!
    However, I have noticed few minor flaws. Sun shafts are rendered differently for each eye, and steps on the ground is at wrong depth. Later isn't that much a problem, really, but former, sun shafts being one the most spectacular effects in TESO, is. If you'd have time and wish, take a look at it.
    THANK YOU VERY MUCH ONCE AGAIN!!!

    ReplyDelete
    Replies
    1. I did try and fix the sun shafts actually, but was unable to work out how (or even it was possible) :-( When I eventually buy the game I will look again at it.

      Delete
  6. This comment has been removed by the author.

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  7. Hi

    This works great, I love it.
    Thanks for all the work.

    But I don't want to always play the game in DX9 and 3D, sometimes I want to play in DX11 and 2D.

    I got around this by creating 2 versions of the UserSettings.txt file (one for each version) then I placed them in folders named DX9 and DX11.

    I placed these 2 folder in the Live folder.

    Next I created a link to the Live folder on the Start Menu.

    Now I can open the Live folder from the start menu, copy whichever version of the file I want from it's folder and replace the one in the Live folder.

    I can switch back and forth in less then a minute.

    Thanks again for the work on this.

    Another Mike

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  8. I have a question to you 3dgamers (fellow gamers): Can you only play 3d in either 720p and 60hz or 1080p and 24 hz?
    Thats the choices I have. I think thats because my TV cannot play 1080p in 60 hz, so I need a new/ better 3dtv. ESO in 24 hz was stuttering alot for me. Was better to play in 2d. And 720 p ran smooth, but the graphic was grainy. Tombraider and Thief was awesome in 3d though. Pls share some thoughts on this.

    ReplyDelete
    Replies
    1. Thats a limitation of HDTV's/HDMI displays

      Monitors do not have this limitation.
      SUPPOSEDLY there is a 1440p display supporting 3D Vision coming out. Now the big problem with 1440p is it takes ALOT of performance.

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    2. Thanks for the answer.

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    3. http://3dvision-blog.com/7163-make-your-passive-3d-monitor-or-3d-hdtv-work-with-3d-vision/
      If you have a passive 3D TV, then you can use this hack to get 60hz 1080p 3dvision working

      Delete
    4. Hi Guys

      After the patch today I found that ESO will now run in 3D in DX11.

      I switched to the UserSettings.txt file to run the game in 2D and to my surprise when I launched the game, the green text came up in the lower right corner asking me to click Cntrl. Alt. Insert.

      When the game launched it was in 3D and looked great.

      Just to make sure I checked the UserSettings text file after I closed the game and it was set to DX11.

      The other thing I noticed was that for the first time the wheel that adjusts depth of field worked.

      I didn't do that before.

      My monitor, an Asus runs 3D Vision at a 144hz frame rate.
      That gives me a frame rate per eye or about 60 fps most of the time.
      It looks very smooth.

      Boy I'd like to see a 27" 1440p monitor, I love my Asus 1080 but more resolution would be the ultimate.
      I suppose the trade off would be lower frame rates though.

      At least at current technology levels, I'm not sure how much more I could push through my video card.

      Mike

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    5. @anonymous
      thats to get a display that isn't "supported" to work with 3d vision.

      Passive is actually worse then active resolution is cut in half.

      Delete
    6. Do you still need to use WoW profile in order to get game running in 3D? Also, any ideas about that "exclusive fullscreen"? How to enable it?

      Delete
  9. I get the message in every game I play in 3D Vision the first time it boots.

    Today is the first time I've seen it in ESO,

    Anyway it's running fine in DX11 and I think looks a little better then in DX9, though without a side by side screen comparison it's hard to say exactly what the difference is.

    I'd like to know if it's possible to run ESO with it's own profile now, I'm using the Wow profile.

    Mike

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    Replies
    1. I tried it with the default ESO profile and the 3D was not great. I will have to try it with the WOW profile later. The 3D message did not show up before because it was not true full screen. That was fixed with 1.1.2. I wonder if the WOW profile will give proper SLI support.

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  10. Hi

    I tried running is with the ESO profile and it didn't trigger 3D for me, but it's working great with the Wow profile in DX11.

    I removed the DX9.ini file from Mikes package and the Users setting it set to DX11 and no problems.

    I don't know how to view the settings for ESO to verify that it's running in DX11, as you can in some games where you can chose in the settings which version of DX you want to run.

    A little aside here, anyone else have their post disappear if they hit the Preview button?
    I've had to type several messages over because I hit the preview, I learned my lesson.

    Mike

    ReplyDelete
    Replies
    1. I can play ESO on 3d without the helix mod installed. Im having a problem with the cursor not showing "Inside". Are you having this issue using the helix mod with ESO? Not sure if i should install helix to fix the cursor.

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    2. Press the "0" key to toggle the presets?

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    3. I personally think using DX11 without this fix has issues. Michael, programs like MSI Afterburner will display on the screen your frame rate and tell you if you are running DX9 or DX11. Anonymous, I personally recommend for now using this fix here and use DX9. It fixes some reflections and a few other things and also gives you choices for the depth of the target pointer (hence the comment from mike_ar69 to use the zero key. That will only work if you use this fix though. Plain ESO will give you no option for that.

      Delete
  11. Is there any way to make Mike's fix work in DX11? After last patch (1.1.2) TESO now have many advantages of running in DX11 mode, such as exclusive fullscreen and improved SLI support. Also, game runs SUPERSMOOTH in DX11 mode. I didn't believe my eyes I first seen it. However, Mike's INCREDIBLE 3D Vision fix doesn't work anymore... :(

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  12. This comment has been removed by the author.

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  13. Hi

    As I mentioned above I've been running in DX11 since the patch.
    I'm seeing some harshness in shadows on the character but I just tried it both ways and I'm not sure there is much if any difference.

    Anyway you can run it in DX11 since the patch this week, you'll have to decide if you see an improvement in the graphics or not.

    I Have to say that I've just switched back and forth (I have 2 installation on my computer) and I don't really see a lot of difference.
    I can see a big change in the shadows when I switch from 2D to 3D either way but not between DX11 and DX9.

    I'm running Mikes mod and the Wow Profile in both installations.

    To switch from DX11 to 9 and back I have to substitute the UserSetting.txt file in the Live folder.

    Mike

    ReplyDelete
    Replies
    1. Michael,

      When you run in DX11 you will not be using Mike's mod; it only works in DX9. I see big differences between Mike's mod in DX9 and vanilla 3D in DX11. Are you sure you have Mike's mod installed correctly? If it is installed and running properly you should be able to press 0 (zero) and toggle between two very different presets. If pressing 0 does not change depth and convergence you are probably not using Mike's fix.

      Delete
    2. DX9 vs DX11 is something that requires a magnifying lense to see a visual difference UNLESS the game has actual DX11 features. This game is not one of them. Does not support Tessellation, soft shadows, etc. Companies RARELY bother unless sponsered by companies such as Nvidia/AMD.
      Only non-sponsored game I can think of is Dragon Age 2 tbh.

      Delete
  14. BIG PROBLEM with your mod. When it is installed and playing in D9, spirits don't render correctly, there is just a purple glow where the character model should be. Please fix. Big fan of the work you have done, just need to be able to put a face with the talking purple light that is giving me a quest haha. Also it's hard to fight them when you can't see if they are about to swing their weapon. Your mod looks so much better than the default 3D in D11 that the game now supports. They let objects get too close to the screen so first person is bad. One of your presets is awesome! Would love to use it and be able to see spirits. Also the spell lightning form does the same thing cuz it makes you look like a spirit, kinda.

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    Replies
    1. If you are using SweetFX, try to remove it and see if ghost renders correctly then.

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    2. This is a problem with the game and seems to be happening to people running in DX9.

      http://forums.elderscrollsonline.com/discussion/101959/i-don-t-see-dead-people-can-t-see-ghosts-or-ice-enemies

      Delete
    3. Oops, posted the wrong thread link:

      http://forums.elderscrollsonline.com/discussion/101676/ghost-projection-bug-help/p1

      Delete
    4. I've notice this too, I don't use sweetfx or anything. I'm using the 1.6 version an spirits don't appear at all, just a glow as described above. I'm not sure whether it's because of the craglorn patch or the newer 1.6 version.

      Btw mike grat job so far, I love having the rain at depth the game looks great

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    5. Yeah looks to be a dx9 issue since the craglorn path. Not related to 3dvision fix.

      This one might be ZoS's problem and may have to wait for a fix from them. The thead Arioc posted above outline the issue.

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  15. Anyone knows if it possible to run TESO in exclusive fullscreen mode in DX9? Seems like this new feature only working in DX11 mode, and Mike's patch doesn't work in DX11...

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  16. Would appreciate if someone can look into this as well.
    With the new full screen patch 3D only kicks in DX11 with the ESO profile. So mikes fix doesn't work in dx9 with the "improved" profile.

    I get pretty bad performance with the WOW profile and no SLI support. =(

    Anyone know how to force 3d vision in the ESO profile in Dx9 mode?

    ReplyDelete
    Replies
    1. Read post by Zulunia it says how to activate 3D vision.

      Delete
    2. Thanks Eqzitara. But you missed a the point a little. I have it working in dx9 just fine with the wow profile already but that's the problem. I get horrible performance on the WOW profile that I don't see on the Eso official one. So I was hoping someone would know how to make the fix work with the eso profile in dx 9.

      I understand this is more likely a developer problem, and I have already been on their case about it but I dont expect any response.

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    3. Necropants, aside from the known issues with DX9 in ESO that cropped up in the 1.1.2 patch, you might want to remove the SLI compatibility bits in the WOW profile (set them to 0x00000000). I did that and it helped my performance. Once true SLI support is provided via either NVIDIA profile or driver update then hopefully that profile will provide support for DX9. If so, then we should be able to copy those settings to the WOW profile.

      The main issue with DX9 now which ZOS has acknowledged as something they need to fix is the missing transparent NPCs (such as ghosts). That is nothing that this 3D fix can correct.

      There is still no official SLI profile for ESO, but some have reported success forcing AFR2. I have tried it and saw no performance gain so I am sticking without SLI till it gets official support (again, hopefully for DX9 as well).

      We should all post on the ESO forums about our desire for exclusive full screen support in DX9 and for them to fix the transparency issue that cropped up with 1.1.2.

      Delete
  17. You guys REALLY need to talk to developer about problems. I am sure they are aware there are users still on XP/using DX9. Complaining and not doing anything about it will not make anything happen. If you guys don't do jack, nothing changes. I don't want to hear anymore discussions about DX11 since there is ZERO, visible visual benefits in this game. Discussing DX11 on this thread sounds ungrateful.

    From here on all posts mentioning DX11 will be deleted.

    ReplyDelete
    Replies
    1. Someone start a thread on ESO FORUMS asking for DX9 full screen support / bug fix and post link underneath this message.

      Delete
    2. I'll have already hit up support but when I am free I'll start one today, and link it here. Cheers

      Delete
    3. Here is a good fairly active thread which ZOS has posted at least one comment in:

      http://forums.elderscrollsonline.com/discussion/101676/ghost-projection-bug-help/p1

      This mainly talks about the transparency issue with ghosts but I think the exclusive fullscreen has been brought up there (as well as a reference to some wanting DX9 for using this very fix).

      Delete
  18. Looks like the missing ghosts issue will be fixed on Monday with the 1.1.3 patch
    http://forums.elderscrollsonline.com/discussion/105348/patch-v-1-1-3-preview

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  19. I can confirm that the ghost bug was fixed today with the latest patch.

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  20. Could someone post a pic of this in 3D with the fix plz?

    ReplyDelete
  21. Hi

    The one thing that I do see for sure is, that in DX11 the wheel on the emitter works to change depth settings.
    It does't do that in DX9, there's no on screen display when I move it.

    I'll do a side by side screen shot and see if I can detect a real difference between the two when I get a chance.

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    Replies
    1. For me running game in DX11 breaks 3D Vision. Shadows are badly missplaced, for example.

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    2. The reason you do not see the on screen display when in DX9 is because ESO does not support exclusive full screen in DX9, but it does in DX11. But, as others have stated, I strongly recommend sticking with DX9 for the 3D Vision fix. But, if you do not see a difference while in 3D mode between the two then I bet you are not seeing the actual fix. For me the difference is clear. If you press the 0 (zero) key while in DX9 do you see the depth and convergence change between two presets? If not then I think something is not setup properly and you are not actually seeing the fix.

      Delete
  22. At the risk of sounding "irritated", can I echo eqzitara's comments that this is not a general forum for the game, it is a Blog post, presenting to the community a DX9 3D Vision fix.

    If you want to use DX11, that's great, but please report your findings and issues on the Steam Forums, the Nvidia Forums, the ESO Forums - but not here. I already know stereo 3D does not work in DX11, and this blog post makes no attempt to address any of that.

    I really don't want to discourage people posting, I think it's great that we have such activity, I am just asking for a bit of focus and staying on topic.

    This blog page is very specifically *not* about DX11. It is for feedback on playing the game in DX9, using the fix. This is what I want to see. I appreciate all information and feedback on those aspects that might allow me to improve the fix, and to add more value. What anomalies have you seen, where, under what settings etc? These will allow the fix to be improved. Similarly, what game/driver/configuration settings are required to optimize the DX9 3DV experience is also invaluable (I initially omitted instruction in my post on how to get the game working in 3D at all, for example...).

    I don't actually own the game, someone loaned me a month trial which has run out, so I can't yet investigate a DX11 fix until I buy the game at some point. I am certain it will be a straightforward conversion to a 3Dmigoto solution, but I won't be doing it anytime soon, mostly because the game does not look (or perform, in my case) any better so I can't see the point yet. If and when I do, there will be a separate DX posting :-)

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    Replies
    1. I just wanted to post tonight to thank you once again for making a fix for the game. For a MMO it looks really good, especially in 3D. It has passed Guild Wars 2 for my favorite 3D time killer now. :)

      Delete
  23. This comment has been removed by the author.

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  24. Hey Mike i cant believe i missed this posting of TESO 3D fix! I have been out of the gaming world for about 3 months now and am finally coming back, i booted up TESO the other day from i fresh installation *(after my hard drive dies and i had to install EVERYTHING all over again. :(
    and it rendered in 3D! Without having to change anything with profile, ini or Nvidia inspector, yet i cant get your rad fix to work with the game. Shadows and water are still rendered wrong. I unzipped the files into the game client, do i really have to change the profile with inspector? Is the convergence preset changed with the letter o or the number 0?
    Thx for any help guys. :'D

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  25. hmmm. .. sounds like you've missed these steps, don't you?


    The fix will only work under Dxd9 and with Wow profile as ZuluniaMay 10, 2014 at 1:32 AM detailed earlier:

    "After the instructions above you need to do 2 things to get 3dvision, make the game run in a different nvidia profile and run in DirectX 9

    Open Nvidia Inspector, click the tool icon to the right of 'Driver Version'
    Search for the Elder Scrolls Online profile

    Click the icon with the red X and remove 'eso.exe' application

    Search for the World of Warcraft profile

    Click the icon with the Green + and add application 'eso.exe'. Should be in your "\The Elder Scrolls Online\game\client\" folder

    This makes ESO use the World of Warcraft NVidia Profile


    Next is to set ESO to run in DX9
    Open UserSettings.txt which is located in your "*Documents*\Elder Scrolls Online\live\" folder

    Locate (If it's not there, add it)

    SET GraphicsDriver.7 "D3D11"


    and change to

    SET GraphicsDriver.7 "D3D9"


    This runs the game in DirectX 9

    Done"

    ReplyDelete
    Replies
    1. Ok i will give it a try, i did those exact things back in Feb when the 3D fix was still in the concept stages, and without those steps i couldnt even get the game to render in 3D at all, no the game is rendering in 3D without using those steps, but i will give it a try. Thanks bro!

      Delete
    2. Sorry, i meant to type NOW the game is rendering in 3D without using those steps.

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    3. This FIX is more intend to correct wrong 3D renderings than just enabling 3D, dude! ;p

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    4. OK sweet it works!!!
      But all is not well in my Elder Scrolls paradise... My Xpadder program looses its lock on the mouse and keyboard and i cant use the white Xbox 360 controller like i did before. Aghh! I cant play without it. There has to be someone else out der that experienced this? i will try to uninstall the beautiful 3D Fix and see if det solves the problem.

      Delete
    5. UPDATE: The 3D fix still works fine and as far as the Xpadder, i just found out that Zenimax added a layer of security for their software and launcher, so i had to change the settings for all users in the XPADDER exe shortcut to " run as administrator", closed the program, opened it back up and it works again with TESO...
      Sorry about the misdirected panic, your fix works great! Almost as elating as when eq helped me fix Skyrim!

      Delete
  26. I have updated the fix to v1.6.1 to correct the shader CRCs chnaged by the latest game patch. Thank you to Arioch1 for working out the changed shaders.

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    Replies
    1. Hey Mike, after i fixed my Xapdder issue i tried to reinstall the elder scrolls and use your fix again, but every time i try to launch the game i get an inside out version of the game in 3D?

      This happened once before and i tried to unplug and plug back in the emitter cable, the only wasy is to either change the ini to d3d11, or to delete the .dll file and shader override. That allow me to play the game in 3D, but without the fix i was teased with last week before i deleted everything when i thought the game was corrupted whereas all i had to do was run xpadder as administrator. I think Nvidia inspector has something to do with this, last sping when i dealt with this the 3d effect bacame inside out when i was messing with inspector. any thoughts pls???

      Delete
    2. Hi - really not sure to be honest, I've not known the helix dll to ever affect left/right eye rendering like this. The only difference between 1.6 and 1.6.1 is that I renamed 5 shader files, I did not even change their contents. To install 1.6.1 you should delete the current ShaderOverride folder first, just to make sure. Only other thing I can think is that you could do a clean re-install of the latest nvidia drivers, something might have gone wrong. Don't use GeForce experience, install them from the direct download. Then go back into Nvidia Inspector, remove teso.exe from the new nvidia profile, and add it to wow.

      BTW - the toggle key is "0" - i.e. "zero".

      Delete
    3. I cant believe this, the freakin thing worked when i couldnt get Xpadder to work to actually control the player, now that i have Xpadder running with the game i cant get the 3d fix to work without flipping the 3D effect inside out. I have tried EVERYTHING. When i delete ALL the fix files it runs fine just water and shadows rendered incorrectly, when i try to instal the 3d fix it reverses the 3D effect. I am at wits end dealing with this game.

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    4. UPDATE: OK Mike? I flipped the 3d Vision glasses upside down and now i can enjoy your marvelous fix in proper 3D, i am wondering if i stall the prior driver if i can restore this particular profile, Nvidia inspector always seems to mess with my card, its funny that ONLY teso is reversed, Skyrim runs fine... hmmm. I like a good challange to figure this out but not when it is costing me $50 every 3 months for online gaming... If ANYONE knows which setting to mess with in the Inspector or Mike in your DX9 fix settings pls let me know. Just wanna say TESO looks superb after all your hard work!

      Delete
    5. Hi - there really is no setting in DX9Setings.ini, the helixwrapper simply does not touch that stuff. I am at a loss also. The only things I can suggest are (a) make sure that Xpadder and the 3dvision controller are plugged into different USB hubs (look in device manager, or Google it, I can't remember the details - though it is best to have the 3dvision controller on its own HUb i believe), it has been known in the past that the signal can get out of step if the USB hub is overloaded or in contention (b) There is a setting in nvidia inspector for flipping eyes in stereo that you could try setting for this game profile, though I am not sure if that is a legacy setting from the old days of the early 3d drivers.

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    6. The Nvidia Inspector setting is: "Stereo - Swap eyes WKS_API_STEREO_EYES_EXCHANGE_ON"

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    7. Yes thanks i saw that too, tried it but no dice. Its OK i'll just keep trying different alterations, maybe try using the 331 driver installation, then re-install 332. Havent tried the 337 yet you? Does 337 work with Skyrim and TESO 3D fixes?

      I have a feeling that maybe when i installed direct x 11 automatically when the game was re-installed, it reversed TESO 3D fix that was already in place in the inspector. I will figure it out, im just grateful that 3D Vision glasses can be worn upside down semi comfortably until then... Will try your suggestion about the USB hub thank u!

      Delete
  27. UPDATE: I plugged the 3D Vision emitter cable into my front USB port, then i had to shut down, unplug everything (all DVI, DP, and HDMI cables, ethernet, all USBs etc. ) because i bought a D-Link 2 port USB 3.0 PCI-E card and had to unplug everything before installed it. Then after the installation, i booted everything back up, went into inspector and changed the swap 3D Vision eyes on back to "OFF" in the global profiles setting, (didn't work as "ON" anyway...), closed inspector and then played Skyrim for awhile (that game in 3D still beats TESO for frame rate and detail, well that's what i think neway), then took a chance and played TESO. Note: TESO only loads for me when i select "Always on" in the Nvidia CP, the rest of the time it app-crashes...

    Now, when i finally got TESO to load it was in proper eye rendering! My head almost spun around with excitement! So much so that i did a complete backup onto a fresh 3.0 My Passport 2TB external Hard Drive. So if the 3D effect ever crahses again i am hopong i can just system restore to this correct configuration. Wish i knew exactly what it was that corrected the rendering problem for the WOW profile. Maybe it was the USB change, but then this happened once before when the first BETA was out in Feb, and a system restore fixed it. Great looking game!

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    1. Great to hear its all working now :-) Yes, it is necessary to set 3D as "always on" even for windowed apps - I've updated the instructions.

      Delete
    2. Thanks Mike!
      I really wish i could contribute to Helix Mod, i would like to learn more about 3D technology so i can one day fix the coolest games out there like Dragon Age 2 and Wings of Prey. So whats the verdict with driver 337? Does it allow the 3D fix for TESO?

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    3. Hi - I am running 337.88 now and all games work fine, but I don't actually have TESO anymore. I created the fix using the previous version 337.50 (which was just the beta version of 337.88) so I can't see any reason why it would not work :-)

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    4. UPDATE :
      I have discovered the only sure fire way to fix the reversing of the stereoscopic eye rendering is to change the resolution to 1152 x 864, turn off enable 3D, change to portrait mode, make my 40" HDTV the primary display. Then log off and log back on to windows, then change the 3D Vision monitor back to 1920 x 1080 at 120 hz in landscape mode, set it back as primary display then boot up TESO and it renders properly. I have tested this 3 times and it works every time. Only TESO has this issue... Been playing this game in 3D for quite awhile now, it looks so much better in 3D, i tried to play it in non 3D but output across 3 screens using Soft TH with two 24" portrait monitors (864 x 1152 at 60hz each) on either sides of a 40" Sharp HDTV in the center for a total res of 3648 x 1152 all at 60hz. TESO looks terrible! Skyrim however looks fantastic! What do u prefer for gaming? multiple monitors in 2D for huge resolutions or just one seriously dope 27" 3D Vision display?

      Thanks again for helping to make TESO the best looking MMO game of 2014!

      Delete
  28. Hola Mike,

    Quite a discussion here. Not going through it all so at the risk of mentioning something noted before:

    Ground projected effects like target circles, glyphs and spell effects weren't rendering correctly for me in 3D. The problem shader is PS 2F982E38. The solution is exactly the same as the one you used for PS 08F5BEC9 for magical decals.

    Greets,

    Mzr

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  29. Hey Mike, I too have noticed the ground effects and targetting circles are not lining up properly. Would really love a fix for this. If you haven't been keeping up with the game, they have dropped the sub. So you can come back and see for yourself. Thanks!

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    Replies
    1. It's free but he still needs to buy the game (think he used a trial before). If i wasn't so poor right now i would buy him a game code. Not for a fix but because he deserves to play this amazing game (best 3D immersion of all MMO's)

      I'm currently playing the game without the fix because i have low FPS in DX9 (~25-30 FPS) and DX11 gives me a really big FPS boost because of the working Full Screen Feature (~45FPS). I'm struggling to raize money for a better PC so i can play the game with the DX9 fix without sacrificing so much FPS.

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  30. yes Mike_ar69's fix looked perfectly awsome before this game updated and broke the 3D magic again.
    Seems they've reassigned some new address to shaders and have change something in the shadow's shader too. So the fix is now outdated.
    I will take a look by myself to identify new shaders to reassign Mike's fix to and let you know if it works. In the meanwhile let's hope someone skilled enough can fix the shadows too so this game will look perfect again !

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    Replies
    1. Except for the shadows.. what else is broken?

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    2. Ok just tested... and I see the shadows are working properly
      Everything looks and works properly except for the damn hud which is 2D now:)

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    3. I had noticed some of the ground spells didn't look right. For example the Fire Rune spell in the mages guild skills. Plus the circle that is used for targeting the ground spells was not lining up properly. Don't know if you can fix that or not. Thanks for looking at this :)

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    4. Thanks Helifax for looking at this. Shadow's problem can be seen in DX9 mode only : noticed that shadows vanish strangely around my character (about medium range distance). Also noticed some very pixelized textures and shadows on the ground when snowing or raining. I hope it is not only me seeing this. Oh, and by the way, how to enable DX11 working good with 3D fix ? Cheers !

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  31. I updated the fix with the HUD (had to put values in the shader from the original description).
    I have fixed the glyphs/magic decals and also some reflections that weren't working properly when it was night & raining..

    I can't update the post since I didn't make it... in any case I uploaded my version of the fix(with the updates) here:
    http://3dsurroundgaming.com/3DVision/ESO_1.6.rar

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    Replies
    1. Thanks Helifax - I'll put your updated file on the main page later tonight.

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    2. Hahaha! I thought you were busy with the MBA or else I would have sent the archive directly to you ;)))
      My bad;))

      Well I did play all day and also made a couple of tests:
      1. I can't see any problems at all. (shadows must be either set to medium of very high....high apparently uses a different shader which I couldn't be bothered to find...lol)
      2. Performance in 3D Vision is exactly the same between the DX9 and DX11.. no difference at all:) so that is good:)

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    3. Thanks a lot Helifax. Looking much better!! I didn't realize it would work now in DX11, so I gave it a shot and it worked. Fixing the glyphs and magic decals was really helpful. I did notice that the water reflections didn't look right for me. But I can just turn off reflections to play. Thanks again! :D

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  32. For some reason I get a crash when loading a character, have tried everything I can think of to get it running (disabling sli, run eso.exe as admin, disabled overlays like afterburner) still crashes at the same place everytime with the dll loaded. The fix does work on the character selection screen though, so it seems to be loaded correctly. And the game runs in 3d without the dll loaded.

    Anybody had any similar problems?

    Specs:
    i5 4690k @4.4GHz
    16Gb Ram
    2x GTX 780 Sli

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    Replies
    1. That is very weird.. The game does crash for me as well sometimes (as it always has) especially around Cyrodill
      I also had a mod that was crashing the game (a minimap mod) which I swapped with another one and no more crashes now...
      Not sure what is going on there...
      I doubt this will help, but I am using Windows 7...

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    2. Wow, thanks :D Was "MiniMap by Fyrakin" that made it crash with the fix enabled for some reason.

      Delete
  33. I have updated the main link now with Helifax's updates. v1.6.2

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  34. hello all! First let me congratulate the whole Helixmod team. nice work! I just have one question about a problem I'm having. everything looks great except for when it's raining in-game. the ground turns bright white. Like super bright white, and all the scenery around (buildings and such) has a green tinge to it. I'm guessing its some sort of shader problem. I can post a screen shot somewhere if you need to see. Havn't seen this issue posted by anyone else so it must be something weird on my pc. I have no other mods installed, it's plain ESO with helixmod 1.6.2 installed. Followed instructions to the T. Any ideas? Thanks and once again, nice work! :)

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  35. Great work! This mod looks really nice. However, there seem to be some more lighting issues. I am using the helixmod 1.6.2 with DirectX 9.

    1. The magical signs on the ground still seem to be misplaced (somehow as if they form a pit underneath the ground)
    2. The position of the sun strongly differs for both eyes which seem to cause some follow-up problems:
    2a) The direction of the lightrays strongly differ between the right and left eye
    2b) The illumination of surfaces slightly differ between both eyes. I think that not only the specular reflections are affected. Even the diffusely scattered/reflected light is somewhat inconsistent.
    2c) I eventually have the impression, that the inconsistencies mentioned in 2b) also occur for other light sources, as I do observe it in indoor maps and nights as well.

    Besides: Helifax mentioned above, that the mod works similarly for directX 11. How do I enable that? I've tried to change the line back to <..."D3D11"> in the UserSettings.txt, but this seemed to simply turn off the HelixMod.

    Best Regards

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  36. Folks, you all need to concentrate here- There is no DX11 fix, there isn't going to be one. It's essentially the same amount of work to make a DX11 fix, as it took to do the DX9 fix. The tools for DX9 and DX11 are 100% different, there is no overlap. If you have HelixMod installed, and run DX11, you will be seeing the game unfixed.

    There is no value in running this game in DX11. No performance improvement, no graphic improvement. Ergo, there is no value in spending valuable time to recreate the fix in DX11.

    If you want to run in DX11, that's fine, but please stop derailing this conversation with discussion about it.

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    Replies
    1. Sorry! it hasn't been my purpose to distract the discussion. I obviously misunderstood the last message of Helifax as a comparison of HelixMod performance rather than game performance. Thank you for making this point clear.

      Best regards!

      Delete
  37. Thank you VERY much for helping us.The game was not so bad (i saw worst)but now it's great!

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  38. Hi Guys,
    first of all thanks for your effort :) I did everything as described but if i log in I just see a black screen instead of the game. I see the compass, menu and stuff but the rest is all black. I am using win10. Anyone knows about that?

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  39. actually i did not find the option for the last step:
    "Finally - in Nvidia control panel, you need to "Set when the display is in 3D mode" to be "Only while 3d programs run". If that does not work, then you need to set it to "Always"."
    Not sure if thats important and can cause my problem. If so, where do i find this option in Nvidia control panel?

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  40. sorry for the spam, but i am also using 3DTV play instead of 3D Vision. Is it possible to use the helix mod with 3DTV play as well?

    ReplyDelete
    Replies
    1. That last option "only while 3D programs run" doesn't always show up, not sure why. We think it changes depending upon driver.

      3DTV Play should work fine, it's basically the same as 3D Vision from the software perspective.

      Don't know why you are getting black screen. Try the latest Win10 driver, it's much improved if you are stuck on Win10.

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  41. Regarding to the update notes the new DLC coming march 2016 will prevent You from running the game in Dx9 and forces You to use Dx11 :( I have tried the game in Dx11 with compatibility mode using the profile for Sniper Elite 3. I have also changed 'SET PreferExclusiveFullscreen "0"' to 'SET PreferExclusiveFullscreen "1"' in UserSettings.txt (don't know if really necessary). It works but of course isn't nearly as good as the fixed Dx9. So I will try to complete the main story and "finish" the game for me before the update...

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  42. Hello is anyone working on an updated fix? Or is the game too old now? :(
    Thanks for all the effort put in so far either way! :D

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  43. First time poster here: I am about to invest in a 3d rig and getting to play eso (and Total war games) in 3d is the very reason for this investment. And As I read this thread it has become clear that this would not be possible. Therefor I urge and pleade that you the professionals that you are could find the time and effort to make these two games possible to play. I know its a hassel But as soon as I will find either of these games running in 3d I will make a donation not of good will but as a reward for hard work.
    Sincear regards from a gamer.
    P.S. Sorry for the spelling errors.

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  44. Thanks for the dx11 fix <3

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  45. DX11 UPDAAAAATE!!!! WAOW, thanks a ton guys ! I can go back to Tamriel! Yeah!

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  46. This is really greate! But the problem that you can't change ingame resolution to an accurate 3D one is still there... How can you play in 3D if you can't change resolution to 1980x1020@24Hz or 1280x720@60Hz?

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  47. The DX11 fix was working great for me till the game patched with the Homestead DLC.

    Now the skybox, clouds etc. are back to what they were before the fix, all depths are off.

    How do I fix this after patching in Homestead? I deleted all of the DX11 fix files and folders, then reinstalled them but it didn't help.

    Its a shame because before Homestead the 3d vision in eso never looked so great. Hope we can get the fix working properly again.

    Thanks in advance for any help.

    ReplyDelete
    Replies
    1. I will look at this asap and get a new release out.
      Mike

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    2. Thanks mike for responding to my post so quickly. I'll be watching for your new release. Thanks again.

      Delete
  48. New release fixes Homestead DLC issues.

    ReplyDelete
    Replies
    1. hmmmm post didn't post a couple days ago.

      But WOW thanks a lot for all your hard work!! :D

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    2. Outstanding work once again. To anyone wondering what you need run this in 120h, a 1080gtx doesn't go much beyond 40% workload while a 3.8ghz i7-2600k base clock saturates at full in the 85hz-120(crowded/alone)range.

      Is there any way i can tweak the 3dmigoto cross-hair filtering to be a smaller circle so that i won't have to toggle it as much or at all ?

      Delete
  49. This comment has been removed by the author.

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  50. After a pause caused by beeing forced to use Dx11 instead of Dx9 I just returned to the game. The provided fix doesn't work for me as ESO v1.8.0.1 uses shader version 4_0 instead of shader version 5_0.

    ReplyDelete
    Replies
    1. I ment version 5_0 instead of shader version 4_0.

      Delete
    2. The Morrowind update has not broken the fix for me. However, what I did notice is that shadows on medium were broken, and I fixed them but did not put the update out. Can you try shadows on "high"? No idea why the UI does not work ("]" and "["), but I will note that "q" toggles the crosshair depth.

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    3. I was using the wrong version of the fix. Sorry! With v2 everything is fine now!

      Delete
  51. My crosshair is in "2d mode", is it broken with last patch ?

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  52. Would the modders/fixers try /reloadui in ESO
    I know it can be used to load/reload changed addons and game visual settings, just wonder if it would reload their fixes without having to exit the game...
    Worth a try?

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  53. Looks to me like this is partially broken again. Many bins not being generated. Think they ought to be.

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  54. the fix doesn't work, maybe it works, but it doesn't start for sure.

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  55. Fix still works, but it appears the Shaders that fix the HUD and crosshair depth just do not exist at all in the archive. eg hud is fe142cd0ebeace31-vs_replace.txt I have recaptured and stereoized it but unsure regarding the code to push the crosshair further

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  56. What about the sky box? That's probably the single most disturbing one. Doesn't work for me.

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  57. I have made a hotfix for (some of) the issues introduced with the last patches. For download and instructions see: https://forums.geforce.com/default/topic/627896/3d-vision/elder-scrolls-online-3d-vision-compatibility/post/5254468/#5254468

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  58. Hey , can anyone tell me if ESO is playable on HTC Vive in VR mode , and what I will need to install , have the game bought from the ESO Web site not from steam.

    ReplyDelete
    Replies
    1. Here you go! https://www.youtube.com/watch?v=QZN2oa3lLGA&t=1s

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  59. If anyone wants to use this MOD with their Oculus Rift or HTC Vive, I made a quick video tutorial here: https://www.youtube.com/watch?v=QZN2oa3lLGA&t=1s

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  60. Is anyone having any problems using the latest 3DMigoto fix?

    I had it running perfectly with only the moonlight being a little bugged but now today the water was black - I fixed this by turning water reflections to low but am getting a black screen inside the thieves guild at Vivec.

    Went outside almost every was black except the sky - turned shadows to low and outside is okay again but still black inside the thieves guild. Checked inside another Vivec canton building and it was fine.

    ReplyDelete
    Replies
    1. Removing the 3DMigoto fix did solve my problem, it was actually working perfectly until ESO was patched and something new in that patch must be incompatible.

      Delete
  61. I too have noticed those issues. Also, the character creation screen is completely black with this fix installed.

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  62. Is anyone available to look at this fix? When I go into certain areas the whole screen goes black and is completely unplayable. A good example of this is the dark brotherhood. It happens there every time. I have had to remove this 3D fix because of that. Thanks!

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  63. May be fixed in time, but if you want to play now, you can use This Guide to download the older version that works.

    Quick check of SteamDB looks like you want manifest 3555514044700651291

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  64. ive tried migoto v1 , v2 , v3 nothing works .... maby im stupid , but surrly i've unzip in the right place , glasses works and charged but .... nothing just normal game 3d setting are set only when 3d program is running , also tried always

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  65. Don´t use "Install 3D Fix" button, it will destroy your game and will crash. Only use "Play 3D" button. (17.11.2019)
    If you destroy your game dont verify, resinstall or anything else, simply press again "Install 3D Fix" button to uninstall the fix!

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  66. None of these "fixes" work any longer. I hope that someone much smarter than myself can figure this out. I miss ESO in glorious 3D!

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  67. Just tested this, and the DX11 fix is definitely broken at this point. Most likely the shadow shader hash number changed as they updated the game. Mostly the shadows actually work, there are only a couple that are distracting. Some interested in the game could try to correlate the current shader code to the old fix and update the new shader with Mike's code.

    Game is completely playable if you turn Shadows to Off.

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  68. for me, the majority of the textures are just black with the current fix. Turning off shadows, reflections, everything, no joy.

    ReplyDelete
    Replies
    1. When I tried this it was working OK. This sounds like your driver or profile is somehow damaged. Try do a clean DDU reinstall of the driver. Start with 425.31 as known good test case.

      Delete
  69. thanks for the info but it still doesn't work on my R5 3600/GTX1070. This is a relatively new/fresh install of windows - December. The majority of the textures are just black so of course unplayable in 3D. :(

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    Replies
    1. I deleted shadercache.cooked and usersettings so the game would rebuild them but no luck, textures are still black/missing in 3D, everything works perfectly when I remove the 3D fix.

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    2. update to my update...3D does work with 425.31 again natively. No need to install any fix at all.

      Delete
  70. Hmm just tried this installed with 3d fix manager, just crashes on start up to a error box.

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    Replies
    1. I went round-n-round with this. Just dod as bo3b said. Download 425.31 and DDU then do a DDU uninstall with internet disconnected, set windows to not install hardware drivers. Reboot then install 425.31, reconnect internet. The game works natively and perfectly this way.

      Delete
    2. forgot to add, no need to do anything with 3d fix manager on this.

      Delete
  71. 3DFix Manager has gone through a lot of updates recently so now you can have the latest Nvidia drivers and still play in glorious 3D.

    Get it here;

    https://www.mtbs3d.com/phpbb/viewtopic.php?f=181&t=23397&p=169931#p169931

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  72. Any chance of getting ESO to work in 3d with windows build 2004 and the newest nvidia drivers? ESO and the 425.31 drivers do work in 3d with windows build 2004. Old drivers won't work with the new nvidia cards though and I need my main time sink (ESO in 3d) working. :(

    If I install the old fix and then let it patch the drivers, it does launch in 3d, but half the textures are blacked out. Is there a way to patch the drivers without the old fix being installed?

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  73. So a new-ish twist on this now. The game works in 2D but I get a black screen with music if I try to play in 3D. Have done every "fix" action that I have ever read about to no avail. Any help would be appreciated.

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  74. vorpX works. Takes a bit of tweaking from the vr defaults in order to not look like miniatures on a 3d monitor, it has a higher overhead and no 3d laser site, but it works. Maybe I'll go for an AMD gpu this gen.

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  75. I would like to play ESO with 3dFixmanager or Helixvision, but as soon as I press the play button ESO stops working.
    As other users above say that it is working in 3D without any fix (with 3d vision glasses), I wonder if the fixes can be disabled so only 3Dmigoto is used to play in VR or SBS.
    Anyone has the knowledge how to do this? Or even has a solution to share?

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  76. Don't know if it's only me, but it's not working here without fix. And the fix itself isn't working to. CMU works well, but i have a strange issue where the picture suddenly jumps to 2D, especially when looking on flat surfaces like walls. Found out that with AC3 Profile it stays 3D, but it has strange 2D "glowing" around particles which makes it pretty uplayable. So i decided to try to make my own fix with 3DMigoto 1.3.14 (and share it here), but many shaders i just can't find. Light reflections on ground for example just don't get highlighted so i can't fix or simply disable them. Searched twice in all shaders. Any advice how to "find" those shaders or just for this strange CM-jumps-to-2D thing would be nice.

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  77. Forgot to say: Driver is 425.31. With 452.06 eso crashes on start in 3D. In 2D everything is running fine.

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  78. 3d geometry had worked for me with 452.06 by installing and patching with 3d Fix Manager. Then I just started it normally from then on. The Blackwood patch seems to have totally broken it. It starts to a black screen and crashes when I enter the password (blindly). vorpx does still work with Blackwood, but it's a big performance hit and 3d map pins don't work with it. The hud also seems a bit more messed up than usual, but it might be fixable I'll go back and forth between NV 3d and vorpx until I get one to work acceptably. Hopefully a new 3d fix is in the works using 3d Fix manager...

    ReplyDelete
    Replies
    1. Just a correction, 3d map pins are working in vorpx.

      Delete
    2. Might be worth trying to do a clean reinstall of the fix by doing the Uninstall.bat to remove old files, including the cached shaders. On a game update, there can sometimes be conflicts. Also worth trying to switch to anaglyph/discover mode for testing to see if you can get past the crash. Trying using that in windowed mode and see if you can get it running. You'll need either the global hack or launch out of 3DFM to fix DX11 crashes. If you get 3D Vision working, it'll work OK in HelixVision.

      Black screen and crash at start is not fix dependent usually, that typically is something else, like a corrupted video driver, or a broken game install. When games update, they typically can break the shader effects like shadows, but don't usually cause crashes.

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    3. Yeah seems something with Blackwood update breaks when 3D is enabled, with or without fix. "Black" screen at titlescreen though mouse cursor still visible and background audio running, crashes out switching from fullscreen to windowed, alt-tabbing, etc. Turning Stereoscopic off all works fine. Un/reinstalled fix through 3DFM, reloaded drivers, etc.

      Delete
    4. Same effect if you are in Discover mode using windowed? Might be worth trying driver 425.31 if the game allows it.

      Would also be worth trying the 3DFM/HelixVision option to start game with 3D disabled, then enable it once you are to title screen. Similar idea would be to try running windowed at launch, then go full screen once it's up.

      Delete
  79. Windowed mode still black screened and crashed, so I ran the uninstall.bat, deleted the profile in 3dfm. Manually installed the 425.31 drivers. Rebooted. Could not get it to detect the game. Finally got it aimed in the right direction, showed it where the fix was located and it finally started in 3d. The hud is messed up (doubled) like vorpx and I can't seem to get it synced to the rest of the game. Just for comparison, I can fix the hud in vorpx by turning Focal Offset down to 0, which makes things more like miniatures in the game (think the opening of GOT), but fixes the hud and sky. I'm wondering if I didn't delete some remnant that fixed the hud for NV3d. Or the Blackwood update changed how the hud is anchored or displayed. :(

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  80. Same here tried all that was said above, black screen at startup with just the cursor

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  81. Same here I'm afraid. Also tried starting in 2D, but as soon as I toggle 3D screen goes black, with just a cursor.

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  82. Hmm FWIW, I replaced my GTR 2080 Ti with my previous GTR 2070 card and now 3D is working again in ESO. Using 425 driver. Generally that GTR 2080 has been pretty glitchy for me, with spontaneous screen refreshing and lost signal to the monitor.

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  83. I have a 2080 Super with windows 2004 and graphics driver 452.06, i have been trying to install geo-11. The game starts and 3D kicks in but on a black screen and the game music starts and then crashes. the crash error says that is because insufficient resources, whatever that means.

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